![]() Last year, we introduced one-click installs of entries on the SHC website when the entries are available to download during the Contest Week, for ease of access and to ensure people play the correctly entered mod builds. Our download system allowed for entries to be downloaded without putting any strain on the website, and other than a minor server issue, at no point did the site go down during the week. No off-site links will be permitted again. Please see the 2022 trailer as an example, which was created by Blue Vivacity, filling in for redhotsonic who was unavailable that year, whose 2021 trailer can be found here.Īs per last year, all entries will be uploaded to the site. Please stay tuned for information on how to submit for the trailer, who will be making this year's trailer, and when to do this. Like with previous years, there will be a Contest Week trailer. If you have an established platform with a good audience that can help out with this, do contact us. We experimented with more Non-English streams in 2022 and the door remains open to expand this with more languages. Therefore, if you are a content creator and we think you would be a great fit to our lineup, we will contact you to invite you on board, however please understand that we do not have the capacity for every person out there. The Media Panel is a stacked lineup that continues from previous years of the Contest Week, as a result it can be hard for us to open stream space to more people as we do not want to overlap other streams unless we have no choice. We'll also have news coverage much like last year. In addition to streaming, there will also be dedicated YouTube uploads of games being played too, the Media Panel is not just for streamers. If you want to show it off to the biggest audience possible, the Contest Week is your best time for it.Īs before, we'll have an extensive list of streamers playing the entries during the Contest Week - these will be announced closer to the time of the Contest when they have been finalised. If you're planning to debut your submission to the public you can do it then, however nobody can be stopped from releasing earlier. Like the last few years, the public will have a chance to view this year's entries, download the hacks and vote for Community Trophies which are only applicable to Contest entries. Didn't hit ring cap but I'm not going through more grinding just to do that.We considered the possibility of moving SHC outwith the middle of October but have decided to keep it as the most suitable week. All missions done, all characters, all boards, all courses. As the online leaderboards on the game track people by name, not ID. I will personally ask that you don't go online with it unless you figure out how to change the name. Import it through save manager GX and cut through the BS. And because we also lack codes for the game, it's not exactly easy to get everything without pouring a painful amount of hours into a game for bad rewards. And that's assuming your using the gambler board that provides double rings upon getting first place and has a ring cap of 250. Your looking at nearly 8 hours straight grinding. ![]() That goal alone grinding rings on end to get all boards is extremely tedious and I recommend no one doing period at all. ![]() And then collect way over 9,999 rings to get every board in the game. Completing all the missions with xtreme rank is one to unlock super sonic (which isn't all that good) and also unlock remaining characters. For anyone who is not in the know Sonic Riders Zero gravity asks a lot out of the player. Not many people were asking though a lot of people actually need a complete save file to get passed the tedium that is completing the game. ![]()
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